A downloadable book

Buy Now$25.00 USD or more

It's hard to plan and finish games. I've done it wrong so many times I decided to write a book to remind myself how to do it right.

If you are a first-time indie game developer, this book will guide you through the creation process for your first indie game.

Book Contents:

    • Introduction
    • 1. The Two Phases
    • Pre-production
    • 2. Rapid Prototyping
    • 3. Follow the Fun
    • 4. Watch Playtesters
    • 5. Make a Vertical Slice
    • 6. The Production Point
    • Production
    • 7. Create and Maintain a Routine
    • 8. Create a Schedule
    • 9. Run an Alpha and a Beta
    • 10. Follow a Launch Plan
    • 11. Supporting Your Customers
    • Conclusion
    • About the Author
    • Acknowledgments

(For a more detialed list, click here)

Looking for the Hardcover?

If you'd rather have a physical copy of the book, you can purchase the hardcover copy here. Email me the hardcover receipt and I'll get you free access to the PDF and epub as well.


StatusReleased
CategoryBook
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHeartbeast
Tagsbook, Game Design, gamedev

Purchase

Buy Now$25.00 USD or more

In order to download this book you must purchase it at or above the minimum price of $25 USD. You will get access to the following files:

Production Point PDF + EPUB 3 MB

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