can you release the code to learn how the inventory system was done? cheers!
A downloadable game for Windows, macOS, and Linux
RogueLoot is an inventory-based RPG I made using Godot for the #godotwildjam
This game is mainly just an experiment. There is very little polish and some bugs here and there. I wanted to test the idea and see how it felt at a basic level. I'm happy with the prototype.
Music by my brother Caleb Anderson :)
WARNING: The volume is really loud so beware.
Click download now to get access to the following files: